PRODUCTS
ABOUT
We do full-stack software research, development and consulting, with a focus on computer graphics
We are specialized in .NET 5, C#, C/C++ Typescript and React
For our track record, navigate to history
NEWS
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Our educational creative programming web-game ViKiD will be released on SETT Ghent in Februari 2022!
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We reported an SVG rendering bug in iOS Safari 15, it was fixed by Apple in iOS 15.2!
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We issued an image scaling bug in Google Chromium
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We found a bug in the libheif library, it was fixed immediately by the author :)
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We reported a Bluetooth related bug in the micro:bit V2 Codal library. This also affects Microsoft's MakeCode.
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We contributed several pull requests to Microsoft's SkiaSharp!
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We fixed a bug in the GLTF PBR 3D model viewer from Khronos
OPEN SOURCE
CUSTOMERS
HISTORY
1985: we created several video games for Commodore Amiga (Ziriax, Zarathrusta, Deliverance)
1990: we made multimedia authoring software for Scala
1992: we made software for creating 3D CGI commercials, broadcasted on Belgian television
1998: we developed several games for Microsoft's PocketPC (G-Pod, T-Max)
2000: we made the interactive graphics and IoT solutions for several popular Belgian and German TV game shows.
2002: we made XBOX and PS3 games and tools for Playlogic Games Factory
2005: we gave several applied math & programming lectures at videogame programs at universities in Netherlands and Belgium.
2010: we build the back-end and front-end graphics solutions for smartphoto
2014: for Wonder Media, we created a real-time 3D puppeteering system and video-on-demand website, used in various schools in the USA
2016: we started building ViKiD, an eductional creative programming web-game funded by the Flemish Government's VAF Gamefonds
2018: we created the first open source Maya to GLTF 3D exporter
2020: we converted the back-end rendering of smartphoto to .NET 5, SkiaSharp and Docker/Linux
CONTACT
Do you have questions about our services?
Please contact us via our business e-mail.
Do you have questions about ViKiD?
We will try to answer them via our ViKiD e-mail, or you can ask them on GitHub (prefered)